Mega Man 11 Review

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Hello there everyone! Your friendly Ultimate Despair has arrived with a review of the long-awaited Mega Man 11. There will be a few spoilers,  such as a few images with power-ups, opinions on the robot masters, and stage scenery and mechanics you may be trying to avoid online so some are major and minor but other than that let’s get right into it.

I played this game on the Nintendo Switch and I’ve played the past 10 Mega Man games so let me tell you what they’re about. Mega Man is a game about a household robot turned into a super fighting robot to combat the robotic masters of the infamous Dr. Wily. Mega Man defeats these robots, copies their powers, saves the day like any other hero.

43088535_1140981032731316_3194082068963262464_nI absolutely love these games for their difficulty and demand to “git gud” by giving you insane jumps or even hordes of enemies. When I heard that the classic Mega Man was finally getting an 11th release after so many years, I was pretty ecstatic. Let’s kick off this review talking about the movement and the new gear mechanics.

The movement is incredible. They brought back sliding to dodge overhead attacks and quickly move out of the way. The jumping is handled very well and the whole game depended on Capcom getting this right. Seriously, there are jumps with huge gaps back to back that just keep on coming and the only choice you have is to pray you make that jump as you keep your momentum. I really don’t see any problems with the movement of this game aside from it being too precise where even a flick on the control stick inches you forward which could end you. 43113689_1140981619397924_5185171685539577856_n

This new addition to the series has also added gear mechanics. There are two types: Speed Gear and Power Gear. These powers run on a limited time-span and if they’re overused, you’re gonna have to wait a while (I died a lot because of this). They’re actually pretty simple, speed gear slows down time meaning boss attacks, enemy movement, and stage hazard movement, while power gear boosts your mega buster to fire a huge red blast after your regular charge attack (shown in image above) and it also powers up the abilities you get from the robot masters. You can also use both gears at the same time to power yourself up, slow down time, and fire a fused gear attack, but this can only be activated at very low health and when it’s done, you can’t charge your attacks or use gears so it works as an ace in the hole and a glass cannon. Being overly dependent on this new mechanic could very well be your downfall.

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Tight spaces with a column of flame creeping behind Mega Man. Good time to have speed gear ready otherwise he’d be fried!

The scenery in this game is well inspired and has a really nice viewpoint from the 2-D perspective as it acts as a background and tells you the setting of the stage. Each level has a theme such as Block Man’s pyramid based level, Blast Man’s amusement park, and Impact Man’s construction site that goes deeper and deeper underground. Each level has a gimmick that stands out like Torch Man’s column of fire closing in on you acting like a chase scene. This inferno continues to trail behind you multiple times during the stage as the game gives you very tight jumps and enemies trying to stop you from escaping this flaming menace to the campsite. There is a lot of detail put into each stage and every time you replay a stage, you notice these details more and more which is a very nice touch by Capcom.

43176029_1140981042731315_7298705180432793600_nThe robot masters, which act as bosses in these games, all have unique personalities and incredible voice acting that leaves you remembering them just by their voice. Some of them are a little out of this world like the child-like Bounce Man, or the hot-tempered Block Man. Some of them could have been better like Bounce Man or Impact Man and this is disappointing as they fall really short in the battles. Some robot masters also seem to be favored more in detail than others such as Block Man having almost 50 voice lines and a different transformation while the others have about 30-40 with minor changes to their forms with the exception of one other robot master. Basically, they were all pretty good personality wise but in a fight, about half of them don’t stack up to their mini-bosses.

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I know a big purple cat who would love to fish for this 😉

Mega Man 11, despite its boss battle problems, is a worthy successor to the franchise. There are even difficulty modes for newcomers that grant infinite lives and make some portions of stage easier. I enjoyed playing this because it really made me feel like an accomplished gamer to have beaten it. All in all I give this game a solid 8/10 for its amazing game play mechanics, stages, and platforming. I’ll likely be doing more of these reviews for different games as I really enjoyed playing a game to tell a story as well. I have high hopes for the future of this series with its new revival and I hope Capcom takes what they learned from here to make the next Mega Man game even better. Thanks for sticking around and I’ll catch ya on the flip side :). Ultimate Despair out!

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My Plans for the Future

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Hello there everyone! I’m here to talk about my future and the plans I have in store. To start this off, I strive to become a game designer and a writer.

The idea for game designing comes from my passion for gaming and how much I love to play games. I’ve played games like the Metal Gear series, Danganronpa, and Pokemon.

My reason for wanting to become a game designer is making others as happy as I am whenever I play a game with such good storytelling and amazing characters like Junko Enoshima and Big Boss.

I’ve also improved on my writing over the years as I enjoy creating narratives and I’ve taken notes from the games and anime I’ve experienced. Gaming is my passion and it’s my firm belief that it always will be.

There are a lot of games out there that don’t get the recognition they deserve but carry so much emotion like NieR:Automata. I plan to help design a game just as great if not better than it.

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I don’t want this all to be about games, but I do tend to get a bit passionate with my interests (I could talk about Metal Gear all day <3). The writing part stems from my enjoyment from reading books with twists and excellent storytelling like The Hunger Games. 

  A story with good twists and character development never lets me down and I intend to take a page out of the books I’ve read to become better. My plans are like a dream to me and this dream is going to become a reality. 

Well that’s all I have for today but I’ll be back soon. Thanks for stopping by and I’ll see you all soon! Ultimate Despair out!

P.S. Hideo Kojima is my HERO. Best designer EVER <3.

My Stunning Introduction!

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Hey there. The name’s Allan, passionate Gamer and long-time anime lover, and I have come here to introduce myself to the world and this is the start of my blog.

I am an student aspiring to be a video game designer and creative writer so I can pull off amazing twists and emotionally griping scenes like The Boss scene in Metal Gear Solid 3 between Snake and his mentor.

I like to speak my mind although I often can be a bit loud or dramatic with my wording. Nevertheless, I can also be shy and be a bit too emotional at times.

I really love TV shows like Gravity Falls, Spectacular Spider-Man, and Money Heist.

My favorite games include the entirety of the Metal Gear series, the Danganronpa series, and Overwatch.

I enjoy jokes in general but my favorite types are really bad jokes like: “What do you call an alligator in a vest? An investigator!” Yeah I know it’s pretty lame but to each their own and I admire the courage people get to say horrible jokes like that.

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I have a pug and he’s basically my brother since he’s been with us for about 8 years. He’s very fond of people and is generally a sweet and LAZY dog. His name is Leon and he likes watching me rage at Overwatch but really hates being woken up as anyone would.

Well this seems to be all I have for now but do not fear citizens, I shall return another day. This was fun to write and I plan to do more of this so I’ll see you all later. Ultimate Despair out!